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Home / Mechanics / Combat

Combat

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Armour pieces absorb normal physical damage one after another. Each piece takes a fraction of the remaining hit; adding their percentages gives the wrong protection.

Combat

Net

Damage
4.25

Night Armor

Durability
750
Absorption
95 %

Nightmarebeak

Damage
50

Opulent Pickaxe

Damage
27.2

Pengull

Damage
33

Pick/Axe

Damage
42.5

Pickaxe

Damage
27.2

Pig Man

Damage
33

Pitchfork

Damage
17

Red Hound

Damage
30

Regal Shovel

Damage
17

Saddlehorn

Damage
17

Shadow

Damage
40

Shelmet

Durability
750
Absorption
90 %

Shovel

Damage
17

Slurper

Damage
30

Slurtle

Damage
25

Smallbird

Damage
10

Smallish Tallbird

Damage
37.5

Snurtle Shell Armor

Durability
1,050
Absorption
60 %

Spear

Damage
34

Spider

Damage
20

Spider Queen

Damage
80

Spider Warrior

Damage
20

Spitter

Damage
20

Splumonkey

Damage
1

Tallbird

Damage
50

Telebrella

Damage
17

Tentacle

Damage
34

Tentacle Spike

Damage
51

Terrorbeak

Damage
50

Thulecite Club

Damage
59.5

Thulecite Crown

Durability
1,200
Absorption
90 %

Thulecite Suit

Durability
1,800
Absorption
90 %

Torch

Damage
17

Treeguard

Damage
49.5

Treeguard

Damage
49.5

Umbrella

Damage
17

Visor

Durability
600
Absorption
85 %

Walking Cane

Damage
17

Wee MacTusk

Damage
22

Willow's Lighter

Damage
17

Woodie

Damage
10
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