Words of the Constant
Summons Chester when picked up. Chester will follow the holder. While Chester is alive, the eye will be open.
Feed this hungry eye to restore it.
A tower that shoots a ranged attack at hostile creatures and regenerates 12 Health a second.
Digs a tile of ground into farm soil that can be hoed to grow seeds into plants.
Each use will put out fires, dry and cool survivors 50 degrees to as low as 2.5 degrees in an area.
Roughly doubles the number of birds that will land near the wearer.
Draws the closest item nearby onto a Mini Sign.
Rotates rotatable structures like fences, signs and chairs.
"Transdermal Induction Neurological Galvanic Learning Experience" Uses electrolunetic technology to deliver shocks to conductive entities. Once toggled, the T.I.N.G.L.E. node will search for another nearby node to link to, establishing an electric field between the two. No physical harm is done (mental harm is up for…
"Transdermal Induction Neurological Galvanic Learning Experience" Uses electrolunetic technology to deliver shocks to conductive entities. Once toggled, the T.I.N.G.L.E. node will search for another nearby node to link to, establishing an electric field between the two. No physical harm is done (mental harm is up for…
While fueled, it creates light and heat. It can also cook food into their cooked versions. Is not removed when its fuel is consumed.
Can be turned on and off. While fueled and on, if a fire appears within its range, it will fling a snowball at it to put it out.
When placed on a boat or docks it is a 20 slot container that will hold sea life. Fish in the container will slowly unspoil.
Catch fish in ponds.
Used with a Sea Fishing Rod.
The fossilized skeleton of a strange beast. Paleontology is hard and it is hard to put old bones back together. Not all of the finished products are correctly assembled.
Gains heat when near something hot, and cools near something cold. It will warm the holder depending on its temperature. When hot, it chops a bit more efficiently, and does extra damage towards freezing targets. Durability is used when breaking from cooling down fully, it can be mended back into a functional state b…
Gains heat when near something hot, and cools near something cold. It will warm the holder depending on its temperature. When hot, it hammers a bit more efficiently, and does extra damage towards freezing targets. Durability is used when breaking from cooling down fully, it can be mended back into a functional state…
Gains heat when near something hot, and cools near something cold. It will warm the holder depending on its temperature. When hot, it mines a bit more efficiently, and does extra damage towards freezing targets. Durability is used when breaking from cooling down fully, it can be mended back into a functional state b…
Gains heat when near something hot, and cools near something cold. It will warm the holder depending on its temperature. When hot, it does extra damage towards freezing targets. Durability is used when breaking from cooling down fully, it can be mended back into a functional state by heating it back up again.
Gains heat when near something hot, and cools near something cold. It will warm the holder depending on its temperature. When hot, it does extra damage towards freezing targets. Durability is used when breaking from cooling down fully, it can be mended back into a functional state by heating it back up again.
Sleeping in it restores 1 Sanity and 1 health per second, costing 1 Hunger per second. It also warms the user overtime.
The Icker completely stops the spoilage of food placed in it.
Used by Wendy to craft Ghostly Elixirs.
When equipped, allows Wendy to drink Elixirs herself.
Abigail will deal her nighttime damage during the day and dusk. Lasts 1 day. When drunk by a non ghost wearing the Wraith's Wreath: The drinker can see in the dark as if they were a ghost.
Raises Abigail's health regeneration from 1 to 20 health per second. Lasts 30 seconds. When drunk by a non ghost wearing the Wraith's Wreath: Heals 5 health per second for 20 seconds.
Abigail inflicts an extra 10 planar damage when attacking and increases to 100 when Abigail is in Gestalt form.
Raises Abigail's health regeneration from 1 to 3 health per second. Lasts 1 day. When drunk by a non ghost wearing the Wraith's Wreath: Heals 1 health per second for 20 seconds.
Doubles Abigail's shield duration from 0.5 seconds to 1 second. Attacking creatures also take 20 damage. Lasts 1 day. When drunk by a non ghost wearing the Wraith's Wreath: Gives the drinker a shield that will absorb a lot of damage from one hit and then goes on cool down for 10 seconds. It also inflicts 20 damage …
Returns Abigail's level to 3. When drunk by a non ghost wearing the Wraith's Wreath: Heals the drinker for a little bit of sanity, fills a small amount of hunger and removes the health penalty of revival.
Boosts the curse Abigail inflicts on targets, so that now they receive an extra 10 Planar Damage when attacked.
Doubles Abigail's shield duration from 0.5 seconds to 1 second. Lasts 1 day. When drunk by a non ghost wearing the Wraith's Wreath: Gives the drinker a shield that will absorb a lot of damage from one hit and then goes on cool down for 10 seconds.
Abigail has a 75peed boost for 1 day. When drunk by a non ghost wearing the Wraith's Wreath: Heavy objects won't slow the drinker down as much.
Where they appear, Evil Flowers tend to grow nearby.
It is used to move Headstones.
Halves the cost of crafted items and raises sanity when worn.
Turns crafted items and structures into their ingredient parts based on their remaining durability. Gem ingredients are not returned.
The Moon Crater dirt infused water will form Moon Glass crystals if the water is clear and the light is right.
Will explode for 200 damage when lit.
Creates pretty sparkles when added to a fire.
Mutates some creatures and plants into their lunar mutated form.
Can be put on Totally Normal Trees as decoration.
Heals 20 Health.
Heals 20 Health and makes the survivor immune to Acid Rain for half of a day. Pacifies Snurtles and Slurtles for the duration.
Provides a bit of protection against overheating, and fire immunity for a duration of 4 minutes.
Gains heat when near something hot, and cools near something cold. It will warm or cool the holder depending on its temperature.
This cantankerous crustacean isn't the easiest to get along with, but with a bit of time and care, you might just discover that there's more to her underneath that hard outer shell.
Warm yourself with this lovingly brewed concoction from Pearl.
Protect your mind against scary foes with this lovingly brewed concoction from Pearl.