Words of the Constant
Soothe your mind like nothing else can, with this exception brewed concoction from Pearl.
Scare off shadows of the night with this lovingly brewed concoction from Pearl.
Soothe your mind with this lovingly brewed concoction from Pearl.
Sour your mind with this brewed concoction from Pearl.
Cool yourself with this lovingly brewed concoction from Pearl.
Tend to your wounds with this lovingly brewed concoction from Pearl.
String up pearlescent lights. Connects to Tea Shops and Pearl's Place too!
Help Pearl find a new home! It might be tricky to find the perfect spot, but remember - she loves being near the ocean.
Pearl's very own tea shop to provide you with riveting teas.
The house of a Crabby Hermit that looks like it could use a fix up.
Makes scary things around you relaxing instead.
Use on Garden Soil to create dirt piles where survivors can plant seeds.
When placed, it allows the survivor to write a message that can be read by themselves or other survivors later.
Causes up to 5 nearby Beefalo to follow the blower for the day.
Hotsprings are like baths for some people.
Things can be stored in Hutch much like a chest.
Summons Hutch when picked up. Hutch will follow the holder. While Hutch is alive, Star-Sky will be alive.
A container with 9 slots that can hold food items. Items inside will expire half as fast.
Wearer's wetness will rapidly rises up to 50%. Slows the wearer by 10%.
An 8 slots container that halves the speed of food spoiling inside.
An annoying little creep that just wants to be held by you. Stomp it out quickly, before it does more creeping.
A towering pile of junk. There might be something surprising hiding inside...
As a Merm, Wurt reverses the sanity loss into sanity gain.
This item creates light for its duration. It does not break when its duration is finished and can be refuled.
Raises the heat of Survivors nearby and will ignite nearby objects on fire.
Restores lost "maximum health".
Can create light. Willow, Walter and Warly can use it to cook food. Will lose durability faster in the rain.
Lightning that would strike nearby will instead strike this, charging it.
Ghostly apparition of a spirit's lost toy.
Standing near this device will provide the survivor with new things they can craft that are based on Pure Brilliance.
Glows in the dark and augments the Brightshade Staff with 2 more projectile bounces. Adds +5 Planar Damage to weapons with Planar Damage.
Will restore durability of tools and weapons crafted with Brightshade Husks.
A particularly hard material. Tools without special qualities may bounce off sometimes.
A one way door of moon energy that grows over time and then expires to pop up somewhere else some time later.
Wraps itself around a growing plant blocking it from the survivors.
They came from an enlightened crown - so return them to one, to bask in eternal enlightenment.
Standing near this device will provide the survivor with new Experiments they can craft.
A 12 slot container that is actually a singular storage location that all "magic storage" items access.
Contains map data of the survivor who created it. Used to share map information.
Can be planted in the ground.
Costume piece used in stage plays. Is it better to face the bitter truth or embrace sweet ignorance?
Costume piece used in stage plays. She did what was necessary in service of her Queen.
Costume piece used in stage plays. Betrayal begets the darkest of curses.
It can be quickly unfurled and furled with effort. When unfurled the sail increases the boats forward velocity by 2.5. Each mast placed is 30% less efficient than the last. The Steering Wheel can be used to rotate the forward direction of the Mast.
It can be quickly furled and unfurled with effort. When unfurled the sail increases the boats forward velocity by 4. Each mast placed is 30% less efficient than the last. The Steering Wheel can be used to rotate the forward direction of the Mast.
This item creates light for its duration. It does not break when its duration is finished and can be refueled.
Lightning that would strike nearby will instead strike this, charging it.
Certain items can be put on the rack and begin drying. After drying for some time, the item will turn into a dried version of itself.
Creates a flash in the sky that can be seen by all survivors on the minimap. This large flash will also draw the attention of some hostile creatures.
Merm will treat the wearer like a merm.