Words of the Constant

Used with a Sea Fishing Rod. Attracts only heavy fish of their species.

Used with a Sea Fishing Rod. Only effective while it's raining.

Used with a Sea Fishing Rod. Most effective during the day time.

Used with a Sea Fishing Rod. Only effective while it's snowing.

Catch fish in the ocean. Use bobbers and lures to increase your chances.

A container with 4 slots that eventually fills with fish. Once full, over time there is a chance the fish will break the net and escape. Can be filled with bait for a better chance of catching fish.

Standing near a tree offers 35% protection from rain and cools survivor a small amount. With help, it can grow to gigantic size.

Hypnotically swirling, ever-drawing, it swallows all caught within its eye. Highly destructive to boats and structures alike.

A heap of sludge. Best dig in!

An ocean portal that allows boats to travel long distances.

Speeds up the respawning of Merms in Craftsmerm Houses, Merm Flort-ifications and Leaky Shacks. Can be used to call nearby Merms to come eat the kelp and follow the Merm who summoned them.

Speeds up the respawning of Merms in Craftsmerm Houses, Merm Flort-ifications and Leaky Shacks. Can be used to call nearby Merms to come eat the kelp and follow the Merm who summoned them.

Wearing the One-Man Band is a sanity-lowering experience, but converts nearby pigmen and bunnymen to followers.

Creates a Polar Light.

Automatically picks up items nearby and puts them in your inventory. Also raises sanity when worn.

When held, it increases speed by 25% and can teleport the user to visible locations at the cost of some sanity.

Found deep in the long-forgotten archives of an ancient civilization, this noteworthy device is as melodious as it is mysterious. Solving its riddle might just be the key to unlocking a wellspring of ancient knowledge.

Can Row in water to move a boat in a desired direction.

Puts nearby creatures to sleep.

Summons an Elite Pig.

A large 12 slots container that also slows the wearer by 10% when worn.

Ruling his village with a cloven hoof, this head of swine is known to be firm but fair in his dealings with outsiders.

Given to the Pig King to initiate a Wrestling Match.

A structure that creates light when fueled. Pig Guards nearby will keep it fueled.

Can be planted in the ground.

This needs some fertilizing after planting.

Can be planted on the ground.

Can be planted on Sea Stacks.

Researching garden plants at different stages of growth adds to the Plant Registery.

Charlie's version of events.

A grim testimony from the past, and a foreshadowing of what awaits.

Shady promotional material.

A single card for playing games! Combine these together to make a deck.

Used to measure the weight of Ocean Fish.

Break pocket watches down into their original ingredients other than Nightmare Fuel.

Rewinds Wanda's age 8 years. 2 minute cooldown.

Used to mark a spot, and then used again to open a portal to that spot that lasts for 10 seconds. Using the portal costs 20 Sanity. The Rift Watch will become a Backtrek Watch after use.

Used to mark a spot, and then used again to teleport to that spot. 8 minute cooldown. Even works between the Cave and the Forest.

Wanda can haunt the watch as a ghost to revive herself, breaking the watch. The watch can be used on a Survivor's skeleton to revive them at the skeleton. 4 minute cooldown.

Teleports Wanda to the location marked on the ground. The younger wanda is, the further back in time the marked location will be. Wanda is invulnerable for a short time during the teleport. 2 second cooldown.

When the fuel reaches 0, its damage drops to 27.

Gathers loot nearby.

Polly Roger will fly down and follow the wearer, fetching nearby items.

If filled with acid, this pond will crust over with Nitre.

Standing near this device will provide the survivor with new Seasonings they can craft.

A 4 slot container that will receive ingredients for food. Placing 4 items in the container will allow them to be cooked creating some kind of food depending on the items put in to begin with. It can be dismantled back into an inventory item.

A portable campfire that stays lit even when packed!

A container with 2 slots. One for a prepared food dish and one for a Seasoning. If filled with one of each, it will spice the food with the provided seasoning.

Sleeping in the tent restores 1 Sanity and 2 health per second, but costs 1 Hunger per second. As a Pinetree Pioneer, it costs Walter 1 Hunger every 2 seconds instead. Also wetness is reduced 1 per second as well temperature is raised to 40 degrees, at 1 degree per second.

Best keep a bribe handy for these freebooters.